Jaiku is Joining Google!

About two hours ago I got this e-mail regarding the acquisition:

Wonderful Jaiku users,

Exciting news, Jaiku is joining Google!

While its too soon to comment on specific plans, we look forward to working with our new friends at Google over the coming months to expand in ways we hope you’ll find interesting and useful. Our engineers are excited to be working together and enthusiastic developers lead to great innovation. We look forward to accomplishing great things together.

In order to focus on innovation instead of scaling, we have decided to close new user sign-ups for now. But fear not! All our Jaiku services will stay running the way you are used to and you will continue to be able to invite your friends to Jaiku.

We have put together a quick Q&A about the acquisition at http://jaiku.com/help/google

Jyri Engestrom and Petteri Koponen, Jaiku Founders

Exciting indeed! I’ve been using Jaiku for quite some time (it’s even on the sidebar) and I’m quite a fan of Google services. I’ll probably be able to microblog more often because of this.

Not long ago, I tried Twitter and Jaiku and finally stayed with Jaiku. Now, I’m really happy I stuck with Jaiku.

No Extra Lives

Originally from this site but it went down for some time.  Anyway, here it is the article just in case it goes down again:

Moscow: 10-yr-old commits suicide after parental ban on computer games

A 10-year-old school boy committed suicide by jumping from his 19th floor apartment here after his parents banned him from playing computer games.

Andrei Smirnov, a class three student, jumped to his death yesterday after receiving the wrath of his parents due to bad conduct in school and a poor performance in studies.

The boy’s class teacher had written remarks about his bad conduct in the school diary which he had tried to erase to escape the wrath of his parents, according to Komsomolskaya Pravda tabloid.

Angered by the teacher’s remarks and their son’s attempt to deceive them, Andrei’s parents banned him from playing games on his computer.

Local experts here have expressed concern over the unhealthy dependence of children on computers.

According to Director of Centre for Legal Psychological Assistance Mikhail Vinogradov, children who are banned from using their computers could easily resort to suicide, since they do not realise the consequences of taking the extreme step.

Comment: The child was banned from playing computer games and took his life. As parents and as societies, do we provide our children with reasons to live for, for oppurtunities to be creative and enhance their self-worth, their self esteem? The answer for the vast majority unfortunately, is No. It is the price all humans pay under pathocracy, since some of its characteristics are the

1. suppression of individualism and creativity
2. impoverishment of artistic values
3. impoverishment of moral values; a social structure based on self-interest and one-upmanship, rather than altruism.

And make no mistake. The world currently is ruled by pathocrats.

The comment attached to the article is worth noting.  Is the cause of his suicide really dependence over computers? Why?

Computer games are like TV shows, movies or books.  They provide entertainment, may tell stories, and give simulated experiences that may never be possible in real life.  Aside from being ‘time wasters’ and stress relievers (well, there are also games that are just so frustrating that they cause stress…hahahahaha!), they are also a form of escape from the real world.  One can’t drive at 2000+ km/h in real life but it can be done in computer games.  The same can be said with many other illegal acts done in the virtual world.  At the end of the day, nobody gets hurt until a kid brings a real gun to school.

I digress. Was it that the kid found a better life in video games than in the real world? If he was addicted, what drove his addiction this far? Can society provide the “anti-drug” to the addiction?

Egg

Throw an egg straight up into the air. What will you do after?

  1. Step aside and watch the egg go to waste.
  2. Do nothing and let the egg break on you.
  3. Let someone else catch it. You realize that everyone else has their own egg to catch. (go to 1, 2 or 4.6)
  4. Try to catch the egg.
    1. But fail because you did not practice catching an egg.
    2. Try to practice catching an egg but take too much time (go to 1, 2 or 4.5)
    3. Try to practice catching an egg but you realize that you threw the egg too low (go to 1 or 2)
    4. Practice a little and succeed. Cook the egg and eat it after.
    5. Catch the egg in a pan, take out the egg shell, cook the egg and eat it.
    6. You wait for too long and fumbled with the egg. Egg breaks on you/ground
  5. Egg doesn’t fall. Scenario fails. But seriously, this doesn’t happen now, does it? (go to 4.6)